Kevin is restless and always looking to the future. Born in the south of England, he was always looking to "breakout" into the world. Having started his career at the very start of "digital television" after leaving university, he started working for a startup, Quantel (Quantized Television) as a hardware engineer. Working on standards converters, digital video effects systems, and the Paintbox (which received two EMMYs) and traveling around Europe, he finally got the opportunity to move west to the US. This was a total change of direction, introducing Kevin to management, sales management, and the all-important marketing process. Being on the west coast was a tremendous change from the drizzle and gloom of English weather, so much so that he got sunburnt on January 4th by the pool, impossible in England.
After moving the office coast to coast, Kevin landed in Connecticut and started working on video editing systems. After several false starts, he joined Discreet Logic, designing Fire and Smoke (built on SGI platforms) and spent some time in the frozen north of Montreal (loved the snow, couldn't believe how cold it could get). Coming back to Connecticut, Kevin joined a struggling company as Director of Marketing only to find that the first task was to look for a buyer and save the company. The buyer was Pinnacle Systems. During his time at Pinnacle, Kevin built an incredibly dedicated team that achieved some amazing results in the broadcast graphics space. That team is always in his thoughts as it was creative and highly technical.
Kevin moved on to become COO of Chyron, which was an education in margin management, team motivation, and exposure to financial types. There he had many successes and eventually built a cloud graphics creation and image editing system, that was before there was even a cloud (they were still back in England). Kevin had a brief time in the infrastructure business and didn't like that market, just not mixing with creative types, then moved on to another startup subsidiary and created Hego US. This was back where Kevin liked to be, high tech and creative. Hego built rudimentary player tracking systems, and after a bunch of work, he did a deal with Fox Sports that hailed the start of "Advanced Stats" for sports on Fox's NFL and College Football productions. It was but a mere hop skip and jump to begin talks with MLB where we set up testing of player tracking for those folks. Although the technology was revolutionary, Hego was too small (two people in the US) to be able to support an entire league. That's when Kevin engineered the merger of Chyron and Hego forming ChyronHego that instantly gave MLB confidence in the technology and the team behind the system. Also, Kevin brought in Trackman for ball tracking. Working across two companies and in partnership with MLB (BAMtech to be accurate), Kevin designed what was to become StatCast, extracting never-before-seen data out of any sport. Data in and of itself is interesting but difficult to engage with audiences, so the team built a real-time data visualization system and the now-ubiquitous, PitchCast system providing the strike zone on all MLB baseball productions. It was also here that Kevin did a bunch of experimentation with LIDAR systems that started the path to point cloud analysis of any sort.
Then onto Disney Streaming where Kevin was presented with the simple challenge of measuring punch power. From this one request, he built relationships with UFC, gathered a tremendous amount of data. Kevin has now built a team that rivals that of the Pinnacle Systems team, is incredibly creative, thinks outside the box, and has built world-leading technology. This is the team he is working with now at PoseAnalytics.
Bruno is a highly accomplished computer software engineer with over 35 years of experience in the graphics and video broadcast industry. He has developed real-time embedded software for digital video products and was granted several patents. He also produced successful features and products for over 20 years at Pinnacle Systems, Inc. (and later Avid Technology), including features used by NBC television for NFL football broadcasts and the Vortex News system used by CNN. One of his many accomplishments was to build an entire video pipeline to 3DLabs chips by reverse engineering the driver.
Bruno has many years of managing small engineering teams from his time at SGI. His belief is that small teams are productive and creative, large teams become mired in process.
Bruno's time at Disney Streaming's Advanced Research Group was as a “full-stack” engineer responsible for defining the architecture of a human tracking and analysis system for UFC's MMA events. Building the right architecture makes or breaks the system. He has developed C++ and Python software to support a majority of the services in the tracking system, including the implementation of a machine-to-machine messaging system enabling communication among the various system services.